Coco (2017) Review | Anatomy of a Movie

Coco is a 2017 American 3D computer-animated musical fantasy film produced by Pixar Animation Studios and released by Walt Disney Pictures.[9] Based on an original idea by Lee Unkrich, it is directed by Unkrich and co-directed by Adrian Molina.[10] The story follows a 12-year-old boy named Miguel Rivera who is accidentally transported to the land of the dead, where he seeks the help of his musician great-great-grandfather to return him to his family among the living.

The concept of the film is based on the Mexican holiday of Día de Muertos. The film was scripted by Molina and Matthew Aldrich from a story by Unkrich, Molina, Jason Katz and Aldrich. Pixar began developing the animation in 2016; Unkrich and some of the film’s crew visited Mexico for inspiration. Composer Michael Giacchino, who had worked on prior Pixar animated features, composed the score. The film’s voice cast features Anthony Gonzalez, Gael García Bernal, Benjamin Bratt, Alanna Ubach, Renée Victor, Ana Ofelia Murguía and Edward James Olmos. It is the first-ever film with a nine-digit budget to feature an all-Latino cast, with a cost between $175–200 million.[11]

Coco premiered on October 20, 2017 during the Morelia International Film Festival in Morelia, Mexico.[12] It was theatrically released in Mexico the following week, the weekend before Día de Muertos, and became the highest-grossing film of all time in the country.[13][14][15][16] It was released in the United States on November 22, 2017, and has grossed $165 million worldwide. The film received largely positive reviews, with critics praising the animation, vocal performances, musical score, songs, emotional story and respect to Mexican culture.



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